![]() I will not mince words: the timing, framing and setup for the Diablo: Immortal announcement was poor. Rest assured, I am no less disheartened and apprehensive than any of you by the news that the solitary confirmed Diablo project in sight is, indeed, a mobile game. And somehow, regrettably, the first time ever that I am scared to address the community, that I struggle to find answers and solace for the road ahead. The first time I attend Blizzcon, a convention I have dreamed of since I was a child. The first time I cross half the globe, from windy Eastern Europe to the unrelenting Californian sun. This past Blizzcon marks several ‘firsts’ for me. ![]() Check out what the developers had to say, as well as Deadset's thoughts on the announcement. ![]() With a world of mixed feelings surrounding the new Diablo announcement, our Diablo 3 guide writer, Deadset, got the chance to sit down with Wyatt Cheng and Joe Hsu for an interview, as well as spend time testing Diablo: Immortal. Deadset gets his hands on Diablo: Immortal and an interview with the devs!
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